The next stage I had to add more polygons too align them with the back of my head and the neck. This took me a long time to do. I had to add more polygons because some of my vertices's did not line up with my topology. I created this by cuting through the original polygons to extend the topology. This was very time consuming and took me ages to tweak. I also made it worse for myself because I concentrated mainly in the left view port and when I changed views the polygons were all over the place! So that will teach me!
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